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Gamer army /

by Reedy, Trent [author.].
Material type: materialTypeLabelBookPublisher: New York, NY : Arthur A. Levine Books, an imprint of Scholastic Inc., 2018.Edition: First edition.Description: 325 pages ; 22 cm.ISBN: 9781338045291; 1338045296.Subject(s): Virtual reality -- Juvenile fiction | Video games -- Juvenile fiction | Video gamers -- Juvenile fiction | Video games industry -- Juvenile fiction | Secrecy -- Juvenile fiction | Conspiracies -- Juvenile fiction | Parent and child -- Juvenile fiction | Virtual reality -- Fiction | Video games -- Fiction | Video games industry -- Fiction | Secrets -- Fiction | Conspiracies -- Fiction | Parent and child -- Fiction | Young adult works | Novels | Fantasy fiction | Action and adventure fiction | Young adult fiction | Fiction | Juvenile works | Fantasy fiction | Action and adventure fiction | Novels | Adventure fiction | Science fictionSummary: Even though he is only twelve, Rogan Weber is an obsessed gamer, whose motto, ego sum maximus, declares his confidence in his own abilities, and whose parents are also deeply involved in ultra high tech (a little too deeply sometimes); naturally he is thrilled to receive an invitation to join a tech giant's virtual reality TV gaming contest--but as the games become more and more intense and dangerous, he and his fellow gamers realize that something sinister is behind this particular game.
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Item type Home library Collection Shelving location Call number Status Date due Barcode
Books Books Altadena Main Library
Children's Collection Children's Fiction J REE Available 39270004768887

Enhanced descriptions from Syndetics:

After Rogan Webber levels up yet again on his favorite video game, Laser Viper, the world-famous creator of the game invites him to join the five best players in the country for an exclusive tournament. The gamers are flown to the tech mogul's headquarters, where they stay in luxury dorms and test out cutting edge virtual-reality gaming equipment, doing digital battle as powerful fighting robots. It's the ultimate gaming experience.<br> <br> But as the contest continues, the missions become harder, losing gamers are eliminated, and the remaining contestants face the growing suspicion that the game may not be what it seems. Why do the soldiers and robots they fight in Laser Viper act so weird? What's behind the strange game glitches? And why does the game feel so...real?<br> <br> Rogan and his gamer rivals must come together, summoning the collective power of their Gamer Army to discover the truth and make things right...in a dangerous world where video games have invaded reality.

Even though he is only twelve, Rogan Weber is an obsessed gamer, whose motto, ego sum maximus, declares his confidence in his own abilities, and whose parents are also deeply involved in ultra high tech (a little too deeply sometimes); naturally he is thrilled to receive an invitation to join a tech giant's virtual reality TV gaming contest--but as the games become more and more intense and dangerous, he and his fellow gamers realize that something sinister is behind this particular game.

Excerpt provided by Syndetics

<opt> <anon I1="BLANK" I2="BLANK">After Rogan Webber levels up yet again on his favorite video game, Laser Viper, the world-famous creator of the game invites him to join the five best players in the country for an exclusive tournament. The gamers are flown to the tech mogul's headquarters, where they stay in luxury dorms and test out cutting edge virtual-reality gaming equipment, doing digital battle as powerful fighting robots. It's the ultimate gaming experience. But as the contest continues, the missions become harder, losing gamers are eliminated, and the remaining contestants face the growing suspicion that the game may not be what it seems. Why do the soldiers and robots they fight in Laser Viper act so weird? What's behind the strange game glitches? And why does the game feel so...real? Rogan and his gamer rivals must come together, summoning the collective power of their Gamer Army to discover the truth and make things right...in a dangerous world where video games have invaded reality. Excerpted from Gamer Army by Trent Reedy All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.</anon> </opt>

Reviews provided by Syndetics

Horn Book Review

Rogan Webber, twelve, spends most of his life in Virtual City, gaming his way to the top five in Laser Viper. Invited to compete in an exclusive, high-stakes gaming competition at the creator's cushy headquarters, Rogan eagerly agrees, but the young competitors soon realize the game feels alarmingly real. Video gamers especially will love this thrilling, high-tech adventure. (c) Copyright 2019. The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

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